In this tutorial we walk through the process of setting up the white lighting environment and materials for the product bottles.
In preparation for creating a metallic type material band on the bottle, we explore the concept of metals in this tutorial and how modifying materials can be used to change the characteristics of these surfaces according to incidence angle.
In part 3, we look at some real-world examples of material set up outlined in tutorial 1 and 2.
In part two of the metal and paint tutorial, we look at nuanced adjustments to the materials.
This materials tutorial shows how to set up a basic metal and paint material.
In this tutorial we take a look at applying a material using a subset so its bitmap only applies to the outside of a mug.