Fallback image

Strata.comStrata University

  • University Home
  • Tutorials
  • Training Tracks
  • Authors
    • Chris Tyler
    • Rodrigo Duarte
    • Xavier Mestres
    • Jean Probert
    • Leif Buckley
    • Howard Prince
  • Support
    • University FAQ
    • Support Home Page
    • Knowledgebase
    • Support Forums
    • Contact Support
    • Software Updates
  • Subscribe
    • University FAQ
    • Monthly Subscription
    • 12 Month Pre-Paid Subscription

Tutorials: Page 82 of 156

Log In

Sign Up for the Strata Bulletin

Our Strata Bulletins provide design inspiration, free tutorials, contest notifications, product and bundle discounts, case studies and more!

 
 
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

PROJECT: Compact digital camera

Christopher Tyler May, 1st 2013 0 Comments
3D Training Tracks, Uncategorized
This project walks through various aspects of a compact digital camera with respect to geometry and material creation.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Metallic lettering, Part 2 (lighting setup)

Christopher Tyler Apr, 24th 2013 0 Comments
CX Advanced, CX Intermediate, CX Lighting, CX Version 7.5 Specific, Design 3D CX
This lighting tutorial walks through the process of lighting the metallic letters. The use of glow panels and the Lightdome/HDRI are used to provide a studio like lighting environment.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Metal Tube Grain: Part II (metal material setup)

Christopher Tyler Apr, 24th 2013 0 Comments
CX Intermediate, CX Texturing, CX UV Mapping, Design 3D CX, New in CX Version 7
This tutorial shows how to create a grainy metal.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Trade Show Presentation: Part III

Christopher Tyler Apr, 22nd 2013 2 Comments
CX Modeling, CX Version 7 Specific, Design 3D CX
This is the third tutorial in a series on creating a trade show scene. It walks through the creation of the stage elements. It uses polygon editing and discusses the Scale attribute and also covers basic usage for the material subset function.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Metal Tube Grain: Part I (UV mapping)

Christopher Tyler Apr, 16th 2013 0 Comments
CX Intermediate, CX UV Mapping, CX Version 7 Specific, Design 3D CX
This tutorial shows how to adjust the built in UVs from a path extrude derived polygon mesh. It also shows how to optimize the polygon mesh in order to make the UV mapping process more manageable.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Creating a 3D ribbon from a 2D template

Christopher Tyler Apr, 12th 2013 1 Comment
CX Intermediate, CX Modeling, CX Version 7 Specific, Design 3D CX
This tutorial shows how to model a ribbon type object from a 2D illustration. It uses grid templates and polygon modeling to generate a subdivision surface object.
View Tutorial

Post navigation

« Previous 1 … 80 81 82 83 84 … 156 Next »

Connect With Us

Facebook Twitter Pinterest Instagram

Contact Us

Head Office

1400 Chapel Street
Unit 322
Santa Clara, Utah 84765
Phone: (435) 628-5218
Fax: (435) 628-9756

Sales & Customer Service

Phone: 1-800-STRATA3D (787-2823)
Email: sales@strata.com

© 2025 Strata. All rights reserved.
Site by Klein New Media
Cleantalk Pixel