In this tutorial I show how to deal with the Enable Radiant Illumination and Raydiosity Bounces functions in the renderer. This covers how light bounces around on diffuse surfaces and is especially useful in understanding how to light interior scenes.
This tutorial shows how to set up a typical 3-point lighting setup commonly used for portrait and product studio photography.
In this third video for the Christmas spiral, we set up lighting and textures, then render it.
This tutorial walks through the process of using HDR Light Studio to light and render the car key object. It walks through the use of the ‘Illumination’, ‘Reflection’ and ‘Visible Rim’ buttons to produce predictable lighting.
This tutorial shows how to identify and control the visual quality of parts of a rendering. It shows how to control reflection quality through the use of reflection samples and an adaptive sampling mechanism; how to control diffuse illumination quality; and how to control overall image quality through the use of several anti-aliasing controls.
This tutorial shows how to create a special type of glass object for architectural scenes which is designed for optimal render times.