This is the 4th tutorial in the beginner UV mapping series on how to UV map a cube and a cube with extended complexity. This tutorial shows how to unwrap the more complex cube shape using the Conform to Mesh function.
By Christopher Tyler on July 14, 2015
This is the 4th tutorial in the beginner UV mapping series on how to UV map a cube and a cube with extended complexity. This tutorial shows how to unwrap the more complex cube shape using the Conform to Mesh function.