This tutorial shows how to rotate an object using two different methods, and then 2 different methods for outputting a rendering (quicktime movie and image sequence).
In this tutorial, we save a rendering from Design 3D in EXR floating point color format, and adjust explore the benefits of adjusting an image in floating point format in Photoshop.
In this tutorial we walk through the process of setting up the white lighting environment and materials for the product bottles.
This tutorial walks through how to adjust various parameters of a scene that initially produced flickering artifacts in an animation, and how the render parameters were adjusted in order to create a final smooth animation.
In part 10, we set up the initial rendering for the packaging. This is designed to be easy and not need a lot of technical understanding for 3D.
In this tutorial I show how to deal with the Enable Radiant Illumination and Raydiosity Bounces functions in the renderer. This covers how light bounces around on diffuse surfaces and is especially useful in understanding how to light interior scenes.