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Design 3D CX

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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Recursive images (cut, paste and render)

Rodrigo Duarte May, 21st 2012 0 Comments
CX Rendering, CX Texturing
Recursive images are those images in which an element repeats itself "infinitely" on an image. With the power of 3D it is relatively easy to achieve this effect, reusing renders as image maps for a texture and then re-rendering.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Understanding Adaptive Sampling

Christopher Tyler May, 21st 2012 2 Comments
CX Advanced, CX Rendering, CX Version 7 Specific, Design 3D CX
This quick tutorial shows how to use the Adaptive Sampling variable in the Details tab of the rendering dialog to control the quality of blurry reflections.
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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Making planets

Rodrigo Duarte May, 18th 2012 7 Comments
CX Beginner, CX Texturing
We will learn how to make planets with spheres and the Solid Terrain and Solid Rock shaders. We will use a Starfield background to finish the scene
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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Blown-out highlights in Strata 3D and Photoshop

Rodrigo Duarte May, 16th 2012 1 Comment
CX Beginner, CX Rendering
Blown-out highlights are supposed to be an undesirable effect in photography, but they often add a desirable glow to images. We will use the Render to Layers feature in Strata Design 3D to add glow to a render.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Using the Thickness command for architectural models

Christopher Tyler May, 14th 2012 1 Comment
CX Beginner, CX Intermediate, CX Modeling, CX Version 7 Specific, Design 3D CX
This tutorial shows how to use the Thickness tool when starting with bezier curves, both open and closed paths.
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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Neon lights with glowing textures

Rodrigo Duarte May, 14th 2012 0 Comments
CX Beginner, CX Lighting, CX Rendering, CX Texturing
The Glow channel in textures, combined with Raydiosity rendering enables us tu create area lights. This tutorial deals with creating a simple neon sign using several path extrudes and glowing textures.
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