Considering bitmap resolution when exporting to Collada

This texturing tutorial shows an approach to maximizing bitmap resolution for objects that are going to be exported to Collada format (for use in something like Apple's iBook Author). This tutorial specifically shows how to work with an imposed bitmap resolution limit of 1024x1024 pixels.
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Metallic lettering, Part 3 (materials setup)

This materials tutorial shows how to combine multiple material layers to create a worn metallic look. This includes a base material that uses anisotropy and two extra material layers to add a worn appearance to the metal.
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Bottle Label Component 3: creating the actual label

This tutorial shows how to create a bottle label with a front facing and back facing label which can be seen through glass. This tutorial shows how to correctly set up a UV map to accomplish this.
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