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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Cell Phone: Part 12 (rendering 2)

Christopher Tyler Jun, 7th 2013 0 Comments
CX Advanced, CX Intermediate, CX Version 7 Specific, Design 3D CX
This rendering component shows how to creative a highly reflective and white ground object to render the cell phone on. This is a typical setup or rendering type used for cell phone or device illustrations.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Cell Phone: Part 11 (texturing 1)

Christopher Tyler Jun, 5th 2013 2 Comments
CX Advanced, CX Intermediate, CX Texturing, CX Version 7 Specific, Design 3D CX
This texturing component walks through the material setup for the outer shell. It's a car-paint type material using a glossy lower layer with metallic properties and an upper 'coating' type material.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Cell Phone: Part 10 (rendering 1)

Christopher Tyler May, 30th 2013 0 Comments
CX Advanced, CX Intermediate, CX Rendering, CX Version 7 Specific, Design 3D CX
This rendering component walks through a 'studio' type lighting setup for the phone. This includes the use of the Lightdome and an HDRI image and several pieces of luminous geometry.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Cell Phone: Part 9 (side button cutout)

Christopher Tyler May, 24th 2013 0 Comments
CX Advanced, CX Intermediate, CX Modeling, CX Version 7 Specific, Design 3D CX
This component models the small cutout along the left bottom body piece where the volume button goes.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Cell Phone: Part 6 (the speaker)

Christopher Tyler May, 23rd 2013 2 Comments
CX Advanced, CX Intermediate, CX Modeling, CX Version 7 Specific, Design 3D CX
This component models the small speaker at the top of the phone, in addition to the center round button at the bottom. This will complete the modeling of the top half of the phone.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Cell Phone: Part 5 (black inset area and display)

Christopher Tyler May, 20th 2013 0 Comments
CX Advanced, CX Modeling, CX Version 7 Specific, Design 3D CX
This component shows how to complete the glass face plate, and also how to create the inset for the display.
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