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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Raydiosity amplifier and bounces, what are they?

Christopher Tyler Nov, 3rd 2010 0 Comments
CX Advanced, CX Lighting, Design 3D SE, SE Advanced, SE Texture & Render
This tutorial walks through a couple of the rendering parameters in the Render dialog box that deal with light, specifically with radiosity/global illumination.
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