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Tutorials: Page 61 of 156

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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Affecting edge smoothness with the fresnel interpolator

Christopher Tyler Dec, 19th 2013 0 Comments
CX Advanced, CX Texturing, CX Version 7 Specific, CX Version 7.5 Specific, Design 3D CX
This texturing tutorial shows how to alter the smoothness of a surface using the Fresnel interpolator to simulator a real world material property.
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by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

PROJECT: 7.5 Wrench

Christopher Tyler Dec, 18th 2013 0 Comments
3D Training Tracks, CX Free Tutorials, CX Version 7.5 Specific, Design 3D CX, Free Tutorials, New in CX Version 7.5
This project walks through various modeling, UV mapping and rendering aspects of the Design 3D 7.5 Wrench.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Can Metallic Ink, Part 5: Dealing with stencil fringe

Christopher Tyler Dec, 18th 2013 0 Comments
CX Intermediate, CX Texturing, CX Version 7 Specific, CX Version 7.5 Specific, Design 3D CX
This texturing tutorial shows how to deal with a possible artifacts that can show up when using a stencil map, called fringing.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Can Metallic Ink, Part 4: Using the Lightdome to light the scene

Christopher Tyler Dec, 13th 2013 1 Comment
CX Intermediate, CX Lighting, CX Rendering, CX Version 7 Specific, CX Version 7.5 Specific, Design 3D CX
This rendering tutorial shows how to use the Lightdome with an HDRI image to light the scene. It shows how to use the Adjust function to customize the light.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

PROJECT: Metallic Ink on a product container

Christopher Tyler Dec, 12th 2013 0 Comments
3D Training Tracks, Uncategorized
This project walks through the modeling, texturing and rendering of a product container that has a metallic ink used on part of the label.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Can Metallic Ink, Part 3: Setting up the reflectance properties of the materials

Christopher Tyler Dec, 12th 2013 2 Comments
CX Advanced, CX Intermediate, CX Rendering, CX Texturing, CX Version 7 Specific, CX Version 7.5 Specific, Design 3D CX
This materials tutorial walks through the process of setting up the reflectance properties for the label and the gold material.
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