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Design 3D CX

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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

A Whisky Bottle 2: The Neck

Rodrigo Duarte Feb, 13th 2013 0 Comments
CX Beginner, CX Texturing, Design 3D CX
We will continue with the Whisky Bottle tutorial. We will now texture the neck of the bottle. it is a similar process to the wine bottle neck we discussed in a previous tutorial, only a bit more detailed.
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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

A Whisky Bottle 1: Scene Setup

Rodrigo Duarte Feb, 13th 2013 0 Comments
CX Beginner, CX Intermediate, CX Lighting, CX Modeling, CX Texturing, Design 3D CX
We will create a whisky bottle in several parts. This first part deals with setting the scene up. We will use an endless background, a glow panel, a point light, a reflected background and a camera.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Getting your feet wet: rendering two simple scenes

Christopher Tyler Feb, 11th 2013 0 Comments
CX Introductory, CX Version 7 Specific, CX Version 7.5 Specific, Design 3D CX, Free Tutorials
This introductory tutorial shows how to perform some basic renderings of two simple scene. It also shows how to insert a spot light and apply materials.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Getting your feet wet: modeling a paper airplane, CX version

Christopher Tyler Feb, 11th 2013 0 Comments
CX Free Tutorials, CX Introductory, CX Modeling, CX Version 7 Specific, Design 3D CX, Free Tutorials
This introductory tutorial shows how to model a simple paper airplane object using the polygon modeling tools.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Getting your feet wet: Numerically position an object

Christopher Tyler Feb, 11th 2013 1 Comment
CX Introductory, Design 3D CX, Free Tutorials
This introductory tutorial shows how to use the Object Properties palette to numerically position an object.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Getting your feet wet: using the Resource Palette

Christopher Tyler Feb, 11th 2013 0 Comments
CX Interface, CX Introductory, Design 3D CX, Free Tutorials
This introductory tutorial shows how to use the Resource palette. It also shows how to use the Scale tool to change the size of an object. This is a very basic tutorial intended for people new to Design 3D.
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