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Chris Tyler has been producing 3D illustration and graphic design for more than 20 years, including for companies like CAT, Mitsubishi, Jiffy Lube and many others. He is also a large contributor to teaching and training material on Strata3DUniversity.

Author: Christopher Tyler

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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

About metal and paint, part 1

Christopher Tyler Jul, 17th 2018 0 Comments
CX Intermediate, CX Rendering, CX Texturing, CX Version 8.0 Specific
This materials tutorial shows how to set up a basic metal and paint material.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Using polygon subsets to apply a bitmap to the outside of a mug

Christopher Tyler Jul, 11th 2018 0 Comments
CX Advanced, CX Texturing, Design 3D CX
In this tutorial we take a look at applying a material using a subset so its bitmap only applies to the outside of a mug.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Cobalt For Beginners, Part 7

Christopher Tyler Jun, 27th 2018 0 Comments
Cobalt
In this Cobalt modeling tutorial for beginners we take a look at generating a simple L-shaped object using two different approaches in order to explore Cobalts modeling tools.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Cobalt For Beginners, Part 6

Christopher Tyler Jun, 27th 2018 0 Comments
Cobalt
In this Cobalt modeling tutorial we look at the curve/line fillet function and how it can be applied to overlapped and non-overlapped line segments.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Cobalt For Beginners, Part 5

Christopher Tyler Jun, 21st 2018 0 Comments
Cobalt
In this tutorial we look at creating a simple cube with inset object in order to demonstrate the various ways it can be constructed.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Cobalt For Beginners, Part 4

Christopher Tyler Jun, 21st 2018 0 Comments
Cobalt
In this Cobalt modeling tutorial, we take a look at creating an S-type bracket. Several approaches to creating the basic form are explored as a way of demonstrating the various tool ways Cobalt can create the same object.
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