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Chris Tyler has been producing 3D illustration and graphic design for more than 20 years, including for companies like CAT, Mitsubishi, Jiffy Lube and many others. He is also a large contributor to teaching and training material on Strata3DUniversity.

Author: Christopher Tyler

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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Converting a die-line profile to a 3D model, Part 1

Christopher Tyler Aug, 13th 2019 0 Comments
Free Tutorials
In part 1 of a tutorial series, I show the process for converting die-line type art originating in Adobe Illustrator into 3D geometry that can be subdivided using subdivision surfaces inside of Design 3D.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

About Metal And Paint, Part 3

Christopher Tyler Aug, 7th 2018 2 Comments
CX Rendering, CX Texturing, Design 3D CX
In part 3, we look at some real-world examples of material set up outlined in tutorial 1 and 2.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

A Paintbrush Roller Handle, part 1

Christopher Tyler Jul, 30th 2018 1 Comment
CX Advanced, CX Modeling, CX Version 8.0 Specific
In this tutorial we look at modeling a paintbrush roller handle using Adobe Illustrator and Design 3D.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

About metal and paint, part 2

Christopher Tyler Jul, 18th 2018 0 Comments
CX Advanced, CX Rendering, CX Texturing, CX Version 8.0 Specific, Design 3D CX
In part two of the metal and paint tutorial, we look at nuanced adjustments to the materials.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

About metal and paint, part 1

Christopher Tyler Jul, 17th 2018 0 Comments
CX Intermediate, CX Rendering, CX Texturing, CX Version 8.0 Specific
This materials tutorial shows how to set up a basic metal and paint material.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Using polygon subsets to apply a bitmap to the outside of a mug

Christopher Tyler Jul, 11th 2018 0 Comments
CX Advanced, CX Texturing, Design 3D CX
In this tutorial we take a look at applying a material using a subset so its bitmap only applies to the outside of a mug.
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