Creating a holiday ornament ribbon

This modeling and UV mapping tutorial shows how to create a ribbon object used for holiday ornaments. It covers modeling, starting with a simple bezier path and the extrude tool, and then progressing through the use of a bones object to control deformation. It also discusses how to retain and use UV’s generated from the bezier extrude tool.

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Comments

  1. Griff

    Thanks for another great series. Did you say there is the texture/rendering section to follow? Couldn’t seems to find them.

    And can I guess that you were using IK/Bone system for the wrist band on your other watch modelling series?

  2. Chris Tyler

    I don’t think I got around to doing a rendering series for this scene. I should look at doing that. Thanks for the reminder.

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