Modeling the leg of an end-table

This modeling tutorial shows how to use the Path Extrude tool to help generate the leg of an end-table. It also shows how to use the Skin tool, the polygon Bridge function, vertex gravity and custom grids to shape the contour of the leg geometry.
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Working with Path Extrude and UVs

This tutorial talks through the process of creating a Path Extrude object and work converting it to a polygon mesh object in order to work with and adjust the UV coordinates. This allows for predictable application of textures. It also shows how to align the profile art in order to get predictable extrusions.
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Yogurt Cup, Part 2: UV Mapping the Cup

This is the second of the tutorials walking through the process of creating a yogurt cup. It UV maps the cup, and covers some aspects of this process that deal with ensuring the UV’s generated are size matched to the physical dimensions of existing label art.
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