Quick Tip – How to Set Custom Key Commands

As you begin to get comfortable with the application, you may be looking for ways to speed your workflow a bit. You have probably already found some of the shortcuts available in the menus. In this tutorial, we learn how to set our own custom menu shortcuts.
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Working with Cubes and Rounded Cubes, Part 3

In this third video on cubes, we will convert a cube to both polygon mesh and Bezier surface, and compare the results. We'll discuss why you might chose one or the other for specific modeling or texturing needs, and do some simple polygon mesh modeling. We also do a quick replication of Chris Tyler's milk carton model if you would like a quick review of that process.
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Working with Cubes and Rounded Cubes, Part 2

In this second video on cubes, we look at the Rounded Cube Primitive and its settings. We will set the corner radius after the cube is created, preset corner radius before the cube is created, set the complexity of the primitive, and explore some of the implications of setting complexity and using the "Absolute" checkbox. We'll also talk about the one-sided attribute, and when it should be used.
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