Creating a power cord

This modeling tutorial deals with creating a path extrude object that is similar to a typical power cord. It shows a technique of deriving a path that has imperfections which look like a semi-rigid cord with irregularities. The technique uses a path extrude object, the decimation tool and a bit of polygon editing.
View Tutorial

Modeling a paper clip, long version

This tutorial shows how to model a paper clip in order to help demonstrate various modeling approaches and tool usages. There are often multiple ways to model something and this tutorial gives one approach which helps to demonstrate good modeling practices. It is generally geared to people new to modeling in 3D.
View Tutorial

Working with the Rotate Connected function in the polygon modeler

This tutorial shows how to use the Rotate Connected function within the polygon modeler in order to facilitate accurate positioning of objects. It also shows how to prepare a polygon for sweeping along a path with an accurate starting orientation via the Rotate Connected function.
View Tutorial

Dreidel toy: Modeling

This tutorial models a small game object called a dreidel. It specifically focuses on how to model the bottom rounded part, using 3 different approaches. One method shows the use of the Hull modeling function, using Adobe Illustrator bezier curves as the starting point. The use of deformation lattices as part of the modeling process is also shown.
View Tutorial