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CX Version 7 Specific

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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Texturing a glossy lamp post

Christopher Tyler Nov, 12th 2012 1 Comment
CX Advanced, CX Texturing, CX UV Mapping, CX Version 7 Specific, Design 3D CX
This tutorial shows walks through the material setup process for a lamp post object. It includes the use of anisotropy, linked image maps, a coating effect and the use of HDRI lighting.
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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Quick Soccer Ball

Rodrigo Duarte Nov, 3rd 2012 0 Comments
CX Beginner, CX Modeling, CX Version 7 Specific, New in CX Version 7
Soccer balls can be created really quickly starting from an icosahedron using the polygon modeller. We will show how.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

UV mapping a metal bucket ring clasp

Christopher Tyler Oct, 15th 2012 0 Comments
CX Advanced, CX Intermediate, CX UV Mapping, CX Version 7 Specific, Design 3D CX
This tutorial shows how to UV map a connecting ring as part of a metal bucket.
View Tutorial
More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Normal Mapping v/s Bump Mapping

Rodrigo Duarte Oct, 11th 2012 3 Comments
CX Beginner, CX Introductory, CX Version 7 Specific, New in CX Version 7
Strata 3D CX 7 has Normal mapping, which is a very welcome addition, but… what are normal maps, and what is their difference with bump maps?
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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Quick Wooden Window Frame

Rodrigo Duarte Oct, 10th 2012 0 Comments
CX Modeling, CX Texturing, CX Version 7 Specific, Design 3D CX, New in CX Version 7
The ability of Strata Design 3D CX7 to apply textures to subsets of polygon meshes enables us to create really quick wooden window frames.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Texturing a gum pack, Part II.

Christopher Tyler Oct, 8th 2012 3 Comments
CX Advanced, CX Intermediate, CX Texturing, CX Version 7 Specific, Design 3D CX
This texturing and rendering tutorial walks through the process of texturing a gum pack. This second part focuses on the clear gum material and clear plastic covering.
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