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CX Version 7 Specific

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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Working with counter spaces, II

Christopher Tyler Sep, 1st 2012 0 Comments
CX Advanced, CX Intermediate, CX Modeling, CX Version 7 Specific, Design 3D CX
This modeling tutorial shows how to model a P letter using polygon modeling as subdivision surfaces. Its starting point is a compound bezier curve.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Working with counter spaces, I

Christopher Tyler Aug, 30th 2012 0 Comments
CX Beginner, CX Intermediate, CX Modeling, CX Version 7 Specific, Design 3D CX
This modeling tutorial shows how to deal with bezier curves which have compound paths and are going to be used as the basis for a polygon mesh.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Texturing and rendering a mint candy container

Christopher Tyler Aug, 20th 2012 1 Comment
CX Rendering, CX Texturing, CX Version 7 Specific, Design 3D CX
This texturing and rendering tutorial shows how to setup the materials for this candy container, including some candies inside. It also walks through a simple lighting setup using luminous geometry.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling and UV mapping the label for a mint candy container

Christopher Tyler Aug, 16th 2012 0 Comments
CX Intermediate, CX Modeling, CX UV Mapping, CX Version 7 Specific
This modeling and UV mapping tutorial creates the label for a small candy container. It also UV maps it and shows how to work with non-square UV space.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling a mint candy container

Christopher Tyler Aug, 15th 2012 0 Comments
CX Advanced, CX Intermediate, CX Modeling, CX Version 7 Specific, Design 3D CX
This modeling tutorial shows how to use the polygon tools to model a candy-type container. It shows how to start from a simple primitive and move onto a more complex object.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling an oxygen mask type object

Christopher Tyler Aug, 7th 2012 0 Comments
CX Intermediate, CX Modeling, CX Version 7 Specific, Design 3D CX
This modeling tutorial shows how to generate a medical type object similar to an oxygen mask. It uses subdivision surfaces and polygon modeling.
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