UV Fundamentals 2 (CX 7.0, 7.5, 8.0)

This tutorial discusses fundamental concepts in UV mapping for beginners. It specifically walks through the generation of UVs from a projected texture, and then shows how to manipulate the UVs in order to get a texture to correctly adhere to the object.
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Using an IK/Bones chain to pose a package design object (CX)

This tutorial shows how to use an IK/Bones chain to control the posing of a package design type object. It shows how to control the position of each bone and how to manually assign vertices to each bone.
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Animating in Strata Design 3D CX – 5: Taxiing Airplane

This series deals with animating in Strata Design 3D CX. We will do the taxiing path of the plane, controlling the trajectory and aligning the plane to its path. We insist in the use of shapes for organizing our animations.
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