Using incidence angle to control the stencil channel

This texturing tutorial shows how to use the stencil channel to change the appearance of a surface as the curvature changes (using an interpolator like Fresnel or Cosine). This has important implications for materials like metals.
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Project Component: Part 5–Using subsets to texture individual instances

This materials tutorial shows how to use the subsets feature to apply specific materials several instances of a single shape. This helps to create a more complex scene while keeping a simple shape/instance setup.
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