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Tutorials: Page 55 of 157

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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Creating a Simple Room for Interior Scenes – Part I (SE-CX)

Rodrigo Duarte May, 9th 2014 0 Comments
Design 3D SE, SE Beginner, SE Modeling
This tutorial covers the creation of a room scene, seen from the inside. We will create a simple cubic room and will cut windows in the walls and define light sources.
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by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling and UV mapping a shattered quote bubble

Christopher Tyler Apr, 14th 2014 0 Comments
CX Intermediate, CX UV Mapping, CX Version 7.5 Specific, Design 3D CX
This tutorial shows how to model and UV map a shattered quote bubble type object so that an applied texture adheres to individual shards. This allows individual placement and rotation for posing purposes.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Optimizing render speed when using glow panels

Christopher Tyler Apr, 11th 2014 1 Comment
CX Intermediate, CX Lighting, CX Rendering, CX Version 7.5 Specific, Design 3D CX
This rendering tutorial shows how to optimize the render speed of a scene when using glow panels.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Generating better initial UV unwraps from projected UVs

Christopher Tyler Apr, 9th 2014 0 Comments
CX Advanced, CX Intermediate, CX UV Mapping, CX Version 7.5 Specific, Design 3D CX
This UV mapping tutorials shows how to get the best possible Conform UV unwrap when starting out with projected UVs.
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by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

UV Mapping an instant rice type packaging object

Christopher Tyler Mar, 20th 2014 0 Comments
CX Advanced, CX Intermediate, CX Modeling, CX UV Mapping, CX Version 7.5 Specific, Design 3D CX
This modeling and UV mapping tutorial show how to UV map the rice package.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling an instant rice type packaging object

Christopher Tyler Mar, 17th 2014 0 Comments
CX Advanced, CX Intermediate, CX Modeling, CX Version 7.5 Specific
This modeling tutorial shows how to model a typical package design type object using polygon modeling and subdivision surfaces.
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