Sports Supplement Container, Part 1

This texturing tutorial shows how to configure and control several surface variables (smoothness and reflectivity) that change according to incidence angle. It specifically discusses these with respect to a dark and rough reflective plastic.
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BEER BOTTLE: Part 3, Label color elements

This texturing tutorial walks through the process of creating the upper color layer of the beer label. It focuses on understanding the thought process behind the various settings involved in creating its look. This includes the use of the fresnel interpolator, the index of refraction value and the smoothness value. It also shows how to set up the Diffuse Color and stencil bitmap.
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Setting up a metallic product tube material

This texturing tutorial discusses the layering of diffuse and reflective layers in the construction of a plastic type material. It also looks at converting this material to a metallic type material and focuses on the use of the Smoothness value.
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