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Tutorials: Page 98 of 157

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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Modeling my House VI: The Porch

Rodrigo Duarte Nov, 22nd 2012 0 Comments
CX Beginner, CX Introductory, CX Modeling
The sixth step in the My House Project is beginning to detail the porch. We will work with cubes, numeric measurements and a lot of snapping. We will also texture the floor and set the size of the tiles numerically.
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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Modeling my House V: The Building Begins

Rodrigo Duarte Nov, 20th 2012 0 Comments
CX Beginner, CX Modeling
This is the My House Project tutorial in which we begin to build. We already have things set up and it is time to create the volumes for the house. We will outline the parts of the house using cubes and will refine them afterwards.
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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Modeling my House IV: Ground and Environment

Rodrigo Duarte Nov, 19th 2012 0 Comments
CX Beginner, CX Lighting, CX Modeling, CX Rendering
Time to begin putting things into our scene. We will add a ground plane and a raised sidewalk. That will be the foundation. We will also add a Lightdome and combine it with a directional light for a sunny day effect.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Adjusting the UV's of a lamp post

Christopher Tyler Nov, 17th 2012 0 Comments
CX Advanced, CX Texturing, CX UV Mapping, CX Version 7 Specific, Design 3D CX
This UV mapping tutorial shows how to combined UVs generated from a lathe object with UV generated from cylindrical projection derived UVs. It also shows how to create a stencil map in Photoshop based on these UVs.
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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Modeling My House III: Estimating Measurements

Rodrigo Duarte Nov, 16th 2012 0 Comments
CX Beginner, CX Introductory, CX Modeling
In this third tutorial of the My House Project we shall estimate the dimensions of the house from the reference photograph. This will enable us to keep the model in proportion.
View Tutorial
More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Modeling My House II: Scene Set-up

Rodrigo Duarte Nov, 15th 2012 2 Comments
CX Beginner, CX Introductory, SE Beginner, SE Introductory
We shall begin the My House Project by setting up the scene file. This is an often overlooked stage of the process, but can really help a project.
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