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Chris Tyler has been producing 3D illustration and graphic design for more than 20 years, including for companies like CAT, Mitsubishi, Jiffy Lube and many others. He is also a large contributor to teaching and training material on Strata3DUniversity.

Author: Christopher Tyler

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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling a Metal Nut object

Christopher Tyler Sep, 15th 2011 8 Comments
CX Intermediate, CX Modeling, CX Version 7 Specific
This tutorial models a metal nut type object using polygon modeling and subdivision surfaces.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

UV Mapping an Oblong Container

Christopher Tyler Sep, 10th 2011 1 Comment
CX UV Mapping, CX Version 7 Specific, Design 3D CX
This tutorial shows how to UV map an object created by extruding an bezier profile.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Book Cover UV Mapping

Christopher Tyler Sep, 8th 2011 0 Comments
CX Advanced, CX Modeling, CX UV Mapping, CX Version 7 Specific, Design 3D CX
This tutorial shows how to UV map an object created by extruding an bezier profile.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Adjusting the UVs of a Chess piece

Christopher Tyler Sep, 8th 2011 0 Comments
CX Intermediate, CX UV Mapping, CX Version 7 Specific, Design 3D CX
This tutorial walks through working with existing UVs in addition to creating new UV's for a chess piece.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Learning About Hard Edges/Vertices

Christopher Tyler Sep, 8th 2011 0 Comments
CX Modeling, CX Version 7 Specific, Design 3D CX
Design3D version 7 introduces updated hard edge/vertex functionality. This video demonstrates their usage and why they are so useful.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Wall Outlet, Part 3: Outlet Rendering

Christopher Tyler Sep, 8th 2011 0 Comments
CX Rendering, CX Texturing, CX Version 7 Specific, Design 3D CX
This is the third part of the wall outlet project. It walks through the texturing and rendering of the wall outlet.
View Tutorial

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