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Tutorials: Page 89 of 156

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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Getting your feet wet: rendering two simple scenes

Christopher Tyler Feb, 11th 2013 0 Comments
CX Introductory, CX Version 7 Specific, CX Version 7.5 Specific, Design 3D CX, Free Tutorials
This introductory tutorial shows how to perform some basic renderings of two simple scene. It also shows how to insert a spot light and apply materials.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Getting your feet wet: modeling a paper airplane, CX version

Christopher Tyler Feb, 11th 2013 0 Comments
CX Free Tutorials, CX Introductory, CX Modeling, CX Version 7 Specific, Design 3D CX, Free Tutorials
This introductory tutorial shows how to model a simple paper airplane object using the polygon modeling tools.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Getting your feet wet: Numerically position an object

Christopher Tyler Feb, 11th 2013 1 Comment
CX Introductory, Design 3D CX, Free Tutorials
This introductory tutorial shows how to use the Object Properties palette to numerically position an object.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Getting your feet wet: using the Resource Palette

Christopher Tyler Feb, 11th 2013 0 Comments
CX Interface, CX Introductory, Design 3D CX, Free Tutorials
This introductory tutorial shows how to use the Resource palette. It also shows how to use the Scale tool to change the size of an object. This is a very basic tutorial intended for people new to Design 3D.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Getting your feet wet: Bezier curves in 3D

Christopher Tyler Feb, 11th 2013 0 Comments
CX Introductory, CX Version 7 Specific, Design 3D CX, Free Tutorials
This introductory tutorial shows how to create a bezier curve in Design 3D, and also how to create a lathe object. This is a very basic tutorial intended for people new to Design 3D.
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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Applying a Label to a Wine Bottle 4th and Last: The Neck

Rodrigo Duarte Feb, 5th 2013 0 Comments
CX Beginner, CX Introductory, CX Texturing, Design 3D CX
This last step of applying a label to a wine bottle deals with the foil that goes in the neck of the bottle, covering the cork. It is a simple, stencilled texture.
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