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Design 3D CX

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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Using the Snap Tool with bezier curves

Christopher Tyler Jun, 30th 2011 0 Comments
CX Intermediate, CX Modeling, CX Version 6 specific
This tutorial shows how to use the Snap Tool with bezier curves. It shows how to correct some inaccuracies in a bezier curve in preparation for use with the lathe tool.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling a gum blister pack

Christopher Tyler Jun, 30th 2011 6 Comments
CX Advanced, CX Intermediate, CX Modeling, CX Version 6 specific
This tutorial walks through the creation of a gum blister pack type of package using the polygon modeling tool, using subdivision surfaces.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Using the Inflate tool

Christopher Tyler Jun, 28th 2011 0 Comments
CX Intermediate, CX Modeling, CX Version 6 specific
This modeling tutorial creates some dish-ware as a vehicle for exploring the usage of the inflate tool.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling a broiler pan

Christopher Tyler Jun, 27th 2011 0 Comments
CX Intermediate, CX Modeling, CX Version 6 specific
This is a polygon modeling and subdivision surface modeling tutorial on how to modeler a typical kitchen broiler pan type of object.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Caustics through glass with raydiosity

Christopher Tyler Jun, 24th 2011 0 Comments
CX Advanced, CX Lighting, CX Rendering, CX Version 6 specific
This tutorial shows how to achieve really cool caustic effects using glass and raydiosity. It shows how to use some of the rendering controls to achieve these kinds of effects.
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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Using the Corrosion shader II: Mapping and layering

Rodrigo Duarte Jun, 21st 2011 0 Comments
CX Beginner, CX Texturing, CX Version 6 specific
In the previous installment on using the Corrosion shader, we talked about what the parameters mean. Nos we will explore the mapping and layering of Corrosion shaders.
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