This modeling tutorial creates some dish-ware as a vehicle for exploring the usage of the inflate tool.
This is a polygon modeling and subdivision surface modeling tutorial on how to modeler a typical kitchen broiler pan type of object.
This tutorial shows how to achieve really cool caustic effects using glass and raydiosity. It shows how to use some of the rendering controls to achieve these kinds of effects.
In the previous installment on using the Corrosion shader, we talked about what the parameters mean. Nos we will explore the mapping and layering of Corrosion shaders.
This tutorial is about how to use the Replace Selected command in the Resource palette. It walks through how to use this operation to change an item which already has a series of material applied with a newer polygon mesh. A very useful function.
This quick tutorial discusses the difference between size and scale, their relationship, and how to use them. It also deals with a specific issue that can arise with subdivision surfaces and scale, and how to deal with it.