Modeling a floor fan for Design 3D SE, Part 2 (handle)

This is part 2 of a modeling tutorial for beginners using Design 3D SE. It models a floor fan and is designed to show the capabilities of the limited functionality within the SE version, and to also help newer users understand the various processes involved in working with 3D. Part 2 models the handle. It shows how to use the Skin tool to bridge two bezier profiles which are then converted to a polygon mesh in order to generate a subdivision surface object. It also shows how to use the polygon Scale tool to mirror geometry across a grid.
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Car Key, Part 4: Lighting and Rendering

This tutorial walks through the process of using HDR Light Studio to light and render the car key object. It walks through the use of the ‘Illumination’, ‘Reflection’ and ‘Visible Rim’ buttons to produce predictable lighting.
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