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CX Version 8.0 Specific

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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

The basics of setting up a reflective material, Part 3

Christopher Tyler Apr, 26th 2015 3 Comments
CX Intermediate, CX Texturing, CX Version 8.0 Specific, Design 3D CX
This third part of the reflective materials series discusses the fresnel effect as it relates to surface roughness and high incidence angles.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

The basics of setting up a reflective material, Part 2

Christopher Tyler Apr, 23rd 2015 0 Comments
CX Advanced, CX Rendering, CX Texturing, CX Version 8.0 Specific, Design 3D CX
This content is restricted to buyers of Private: Design 3D CX 8 Mac & HDR Light Studio (Subscription).
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

The basics of setting up a reflective material, Part 1

Christopher Tyler Apr, 20th 2015 1 Comment
CX Beginner, CX Intermediate, CX Version 8.0 Specific, Design 3D CX
This tutorial walks through the basics of using the fresnel interpolator to create realistic materials. It also discusses concepts like incidence angle and energy balance.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Gamma and the color white

Christopher Tyler Apr, 17th 2015 0 Comments
CX Advanced, CX Intermediate, CX Version 8.0 Specific, Design 3D CX
This tutorial discusses the concept of white in 3D graphics and how it relates to the new gamma controls in 8.0.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

A Plastic Pill Bottle, Part 3: UV Mapping

Christopher Tyler Apr, 15th 2015 0 Comments
CX UV Mapping, CX Version 8.0 Specific, Design 3D CX
This tutorial walks through the process of generating the label. It models the label geometry, UV maps it, and shows how to set up the label artwork to match.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

A Plastic Pill Bottle, Part 2: Shading & Rendering

Christopher Tyler Apr, 9th 2015 0 Comments
CX Beginner, CX Intermediate, CX Rendering, CX Texturing, CX Version 8.0 Specific, Design 3D CX
This tutorial walks through the process of scene setup, shading, and rendering of the basic plastic pill bottle.
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