Introduction to UV Mapping in CX 7, Part 4

In the earlier "Introduction to UV Mapping in CX 7" videos we built a box to a specified size, for which we already had a label built. In this video, we approach mapping the label to the box from the other direction: we build the box first, then we create a map to fit the box.
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Version 7 Material Smoothness Channel

This tutorial shows how to configure the Smoothness channel to achieve various degrees of blurry reflections. It also discusses the difference between the range of blurriness distribution compared to the same function in version 6.2.
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