Creating a thin label for the outside of of a clear plastic bottle

This tutorial creates a thin label that applies to the outside of a liquid bottle. It shows how to generate the label geometry using the bottle component as a starting point. It then walks through the process of using a boolean operation to ‘slice’ the label into the correct shape.
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Using the UV editor to determine a closed curved object’s length

This tutorial shows how to use the UV editor and the Conform ‘unwrap’ function to help determine the correct length for an 8-shape object. The object needs to have a specific length when in its final form and this tutorial shows how to use the UV editor for this purpose.
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