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Author: Rodrigo Duarte

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More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Using the Joint Tool to create a length of chain

Rodrigo Duarte May, 9th 2012 0 Comments
CX Modeling
Chains are a most interesting object to model. They also can be frustrating at times, keeping the sequence of the chain intact can be daunting. With the recentering of objects and the Joint Tool things are greatly simplified.
View Tutorial
More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Using a Displacement map to model part of a plug

Rodrigo Duarte May, 7th 2012 5 Comments
CX Beginner, CX Modeling, CX Texturing
Displacement map textures are not for every modeling job, but they are very well suited for some tasks. In this tutorial we will use one such texture to model the piece that reinforces the connection of the cable to the plug.
View Tutorial
More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Texture stenciling: A Damascened button

Rodrigo Duarte Apr, 26th 2012 0 Comments
CX Beginner, CX Intermediate, CX Introductory, SE Texture & Render
In this tutorial we will learn how to use several textures and the stencil channel to make a Damascened button.
View Tutorial
More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Stereogram with a depth layer and SIRDS

Rodrigo Duarte Apr, 21st 2012 0 Comments
CX Rendering
This tutorial explains how to create Stereograms using SIRDS 2.0, a shareware utility, and depth layers.
View Tutorial
More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

Electron micrograph scene

Rodrigo Duarte Apr, 19th 2012 1 Comment
CX Beginner, CX Texturing
This Electron Micrograph scene uses no lights at all! Just an Embedded reflection, and a noisy bump map.
View Tutorial
More Tutorials
by Rodrigo Duarte:
- How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101

X-Ray texture

Rodrigo Duarte Apr, 16th 2012 2 Comments
CX Beginner, CX Texturing, Design 3D CX
We will create a simple X-Ray material and discuss the scene settings. This is a scene with no lighting, and the texture does all the work.
View Tutorial

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