Fallback image

Strata.comStrata University

  • University Home
  • Tutorials
  • Training Tracks
  • Authors
    • Chris Tyler
    • Rodrigo Duarte
    • Xavier Mestres
    • Jean Probert
    • Leif Buckley
    • Howard Prince
  • Support
    • University FAQ
    • Support Home Page
    • Knowledgebase
    • Support Forums
    • Contact Support
    • Software Updates
  • Subscribe
    • University FAQ
    • Monthly Subscription
    • 12 Month Pre-Paid Subscription

CX Advanced

Log In

Sign Up for the Strata Bulletin

Our Strata Bulletins provide design inspiration, free tutorials, contest notifications, product and bundle discounts, case studies and more!

 
 
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling a circular spiral object

Christopher Tyler Nov, 29th 2011 5 Comments
CX Advanced, CX Intermediate, CX Modeling, CX Version 7 Specific, Design 3D CX
This tutorial show how to model a circular spiral object.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling and UV mapping a metal bucket ring clasp

Christopher Tyler Nov, 29th 2011 1 Comment
CX Advanced, CX Intermediate, CX Modeling, CX UV Mapping, CX Version 7 Specific, Design 3D CX
This tutorial shows how to create a connecting ring around a metal bucket. It models the object using an existing object as source geometry, then UV maps the geometry.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Lens Blur and Depth of Field

Christopher Tyler Nov, 24th 2011 3 Comments
CX Advanced, CX Intermediate, CX Rendering, CX Texturing, CX Version 7 Specific, Design 3D CX
This tutorial shows how to use the Photoshop Lens Blur filter using depth data rendered by Design 3D.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Creating a Coating Effect

Christopher Tyler Nov, 19th 2011 4 Comments
CX Advanced, CX Intermediate, CX Lighting, CX Rendering, CX Texturing, CX Version 7 Specific, Design 3D CX
This tutorial shows how to create a coating effect for a material designed to look like car paint.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling a Broiler Pan

Christopher Tyler Nov, 10th 2011 3 Comments
CX Advanced, CX Intermediate, CX Modeling, CX Version 7 Specific, Design 3D CX
This tutorial models a cooking broiler pan type of object. It uses polygon modeling and subdivision surfaces, including the use of hard edges, the thickness tool, and even the inflate tool.
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

The Importance of the Fresnel Interpolator

Christopher Tyler Nov, 8th 2011 0 Comments
CX Advanced, CX Intermediate, CX Texturing, CX Version 7 Specific, Design 3D CX
This tutorial examines the fresnel interpolator and its important in setting up a good reflective material.
View Tutorial

Post navigation

« Previous 1 … 31 32 33 34 35 … 38 Next »

Connect With Us

Facebook Twitter Pinterest Instagram

Contact Us

Head Office

1400 Chapel Street
Unit 322
Santa Clara, Utah 84765
Phone: (435) 628-5218
Fax: (435) 628-9756

Sales & Customer Service

Phone: 1-800-STRATA3D (787-2823)
Email: sales@strata.com

© 2025 Strata. All rights reserved.
Site by Klein New Media
Cleantalk Pixel