Creating a food package

This is a tutorial on how to model a type of packaging used for food. It's a pouch type of object. This tutorial was recorded as a result of a question by a user. You'll hear me refer to this user during the recording. While you can do this in 6.0, it is optimized for the 6.1 update as it uses UV mapping on subdivided objects.
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Working with Cubes and Rounded Cubes, Part 3

In this third video on cubes, we will convert a cube to both polygon mesh and Bezier surface, and compare the results. We'll discuss why you might chose one or the other for specific modeling or texturing needs, and do some simple polygon mesh modeling. We also do a quick replication of Chris Tyler's milk carton model if you would like a quick review of that process.
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