Compositing Shadows in Photoshop

This rendering tutorial shows how to output shadows separately from a main object and perform various compositing techniques in Photoshop to merge them. It shows how to use the 'Render to Layers' and 'Render Alpha Channel' features to help with this compositing. It also demonstrates the use of 'Instance Properties...' to facilitate the process.
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Modeling My House I: About the Project

Welcome to my house. This is the first tutorial of the My House Project,  a series of tutorials that will deal with the modeling, texturing, lighting and rendering the house in which I currently reside, from a reference photograph. This is the first in a series of tutorials that will deal with the modeling, texturing, lighting and rendering the house in which I currently reside, from a reference photograph. This project will use most of the basic to intermediate level tools of Strata 3D and should be of interest for novice to intermediate users.
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Creating and Editing Custom HDRI Images for use in Design3D

This tutorial shows how to edit 32 bit per channel HDRI bitmaps in Photoshop. It discusses the difference between 8, 16, and 32bit per channel color and how to work with Photoshop's HDRI color palette. It also discusses how to use this data inside of Design3D.
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