Car Key, Part 4: Lighting and Rendering

This tutorial walks through the process of using HDR Light Studio to light and render the car key object. It walks through the use of the ‘Illumination’, ‘Reflection’ and ‘Visible Rim’ buttons to produce predictable lighting.
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How to model a wavy design element on a curving surface

This modeling tutorial shows how to model a waving design element on an egg-shaped object. It uses polygon modeling and subdivision surfaces, but starts out as a bezier curve. The use of the Smooth Mesh function is also discussed.
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