Adding ridges to a pill bottle cap, Part 1

This beginner modeling tutorial for people new to Design 3D shows how to add little grip ridges to a pill bottle cap. NOTE: The start file is in 8.2.1 format and this isn’t backward compatible to prior versions. However, the start file also includes an OBJ version of the cap mesh which can be opened and used in versions prior to the 8.2.1 update.
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Properly setting up a glossy material

This tutorial walks through the process of setting up a glossy material. It shows the basic and proper steps to setting up a material with a diffuse and a glossy component so the material uses the fresnel interpolator and is properly energy balanced. It also explores the Smoothness channel as it relates to the Fresnel interpolator.
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An old game joystick controller, modeling part 1.

This tutorial shows how to model part of an old game joy stick. It specifically looks at the use of planar regions and how to blend between them in a very controlled manner using polygon modeling and subdivision surfaces.
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