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Chris Tyler has been producing 3D illustration and graphic design for more than 20 years, including for companies like CAT, Mitsubishi, Jiffy Lube and many others. He is also a large contributor to teaching and training material on Strata3DUniversity.

Author: Christopher Tyler

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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Paper Bag Model UV Mapping

Christopher Tyler Jan, 31st 2011 8 Comments
CX Beginner, CX Intermediate, CX Modeling, CX Rendering, CX Texturing, CX UV Mapping, CX Version 6 specific
This is a tutorial designed to show how to model, UV unwrap and texture a simple paper bag type of object. It is modeled in Strata3D 6.1, then UV mapped in Wings3D.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

UV Mapping a Modern Bar Stool

Christopher Tyler Jan, 19th 2011 0 Comments
CX Advanced, CX UV Mapping
This is a tutorial showing how to UV map a modern type of bar stool. The technical issue being focused on is called "Projection Normal Mapping".
View Tutorial
More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Creating a Food Package #2

Christopher Tyler Jan, 19th 2011 1 Comment
CX Advanced, CX Modeling, CX Texturing, CX UV Mapping, CX Version 6 specific
Another package design tutorial. It's a similar design to the first package design tutorial but also different enough to warrant its own presentation.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling a Vacuum Form

Christopher Tyler Jan, 5th 2011 0 Comments
CX Modeling, CX Version 6 specific
This is a tutorial about creating a "vacuum form", a type of plastic object used as a container for some kind of products. This came about as a result of someone on Stratacafe asking for help on how to produce this type of thing.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling a "C" Shape

Christopher Tyler Jan, 5th 2011 0 Comments
CX Lighting, CX Modeling, CX Texturing, CX Version 6 specific
In this tutorial, Chris Tyler demonstrates how to create a curving tube with a glowing filament inside.
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More Tutorials
by Chris Tyler:
Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific

Modeling a padlock

Christopher Tyler Dec, 16th 2010 3 Comments
CX Modeling, CX UV Mapping, CX Version 6 specific
This tutorial shows how to model a padlock type of object using polygon modeling and subdivision surfaces. There are two parts, the first part is the modeling inside of Strata3D 6.1, the second is the UV mapping of this object in Wings3D.
View Tutorial

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